Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Sofia Kennedy don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Entertainer (Artist). |
4 |
34 |
Join homeworld’s celebrity circles |
4 |
34 |
Gain a contact |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Gain a patron in the arts. Gain an Ally |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
42 |
An investigation, tour, project or expedition goes wrong, stranding Sofia Kennedy far from home. |