Crewman Stacy Carlson  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 44 F 7 (0) 4 (-1) 7 (0) 8 (0) 6 (0) 4 (-1)747864
Appreciative, Unexacting
 
Skills
Animals 0
Athletics (Dexterity) 2
Carouse 0
Deception 0
Drive 0
Gun Combat 0
Mechanic 0
Medic 0
Navigation 0
Profession (Worker) 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Drifter Barbarian 02
Merchant Merchant Marine Crewman01
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Bee Thompkins Contact 0 0 1 1 Vanejenese (M/29)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 War breaks out, triggering a mandatory draft.
1 21 Fled from the draft.
1 26 Failed as a colonist.
2 26 Became a Drifter (Wanderer).
2 30 Attacked by enemies that Stacy Carlson easily defeat.
2 30 Gain Enemy if Stacy Carlson don't already have one.
3 30 Continued as Drifter (Wanderer).
3 33 Stacy Carlson do not know what happened to Stacy Carlson. There is a gap in Stacy Carlson's memory.
4 33 Failed to qualify for Corporate (Citizen).
4 33 Switched to Drifter (Barbarian).
5 37 Continued as Drifter (Barbarian).
5 38 Betrayed by a friend. One of Stacy Carlson's Contacts or Allies betrays Stacy Carlson, ending Stacy Carlson's career. That Contact or Ally becomes a Rival or Enemy.
6 38 Failed to qualify for Enforcer (Rogue).
6 38 Submitted to the draft.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 42 Make an unexpected connection outside Stacy Carlson's normal circles. Gain a Contact.
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