Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Suzanne Weston's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
28 |
Commanding officer takes an interest in Suzanne Weston's career. |
3 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Continued as Army (Army Support). |
4 |
32 |
Surrounded and outnumbered by the enemy, Suzanne Weston hold out until relief arrives. |
4 |
34 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
34 |
Voluntarily left Army Support |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
35 |
Suzanne Weston's scout ship is one of the first on the scene to rescue the survivors of a disaster but Suzanne Weston fail to help. Gain an Enemy. |
5 |
35 |
Suzanne Weston have no idea what happened to Suzanne Weston – they found Suzanne Weston's ship drifting on the fringes of friendly space. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Spend several years jumping from world to world in Suzanne Weston's scout ship. |