Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Thrown into a brutal ground war |
3 |
27 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Army Support). |
4 |
30 |
Moved to a new world. |
4 |
31 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
31 |
Voluntarily left Army Support |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Sybil Coghill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Imperial trade restrictions force Sybil Coghill out of business. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |