Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Psychologically damaged by Sybil Jenkins's time in the scouts. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Sybil Jenkins's Contacts or Allies betrays Sybil Jenkins, ending Sybil Jenkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
28 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Sybil Jenkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
33 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
33 |
Returned to Believer (Holy Warrior). |
6 |
36 |
Opponents of Sybil Jenkins's belief system ambush Sybil Jenkins. |
6 |
36 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
38 |
Spend time with an alien race. Gain a contact. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Betrayed by a friend. One of Sybil Jenkins's Contacts or Allies betrays Sybil Jenkins, ending Sybil Jenkins's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired at age 41. |