Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Good fortune |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Switched to Drifter (Scavenger). |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Sybil Russell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
41 |
Become leader in social movement. |
7 |
41 |
Gain an Ally and an Enemy. |
7 |
41 |
Graduated. |