Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Given specialist training in vehicles. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Became a Citizen (Colonist). |
4 |
33 |
Tedhtuth Aalrrorr learn something Tedhtuth Aalrrorr should not have – a corporate secret, a political scandal – which Tedhtuth Aalrrorr can profit from illegally. |
4 |
33 |
Gain a criminal contact. |
5 |
33 |
Voluntarily left Colonist |
5 |
33 |
Failed to qualify for Flight (Navy). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Spend time with an alien race. Gain a contact. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |