Corporal Tennie Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 44 F 6 (0) 6 (0) 6 (0) 5 (-1) 5 (-1) 8 (0)666558
Opinionated
 
Skills
Athletics (Strength) 1
Deception 0
Drive (Track) 1
Drive (Walker) 1
Gun Combat (Archaic) 1
Gunner (Screen) 1
Investigate 0
Language (Gvegh (Vargr)) 1
Medic 0
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences/Philosophy) 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Agent Law Enforcement Corporal13
 
Name Type Affinity Enmity Power Influence Species
Adeline Keiler Contact 1 1 1 1 Florian (F/43)
King Oneil Enemy 0 5 2 2 Darmine (M/58)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Spend time with an alien race. Gain a contact.
2 22 Continued as Drifter (Wanderer).
2 23 Attacked by enemies and injured.
2 23 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 23 Gain Enemy if Tennie Kennedy don't already have one.
3 26 Continued as Drifter (Wanderer).
3 29 Tennie Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 29 Failed to qualify for Enforcer (Rogue).
4 29 Submitted to the draft.
4 29 Became a Agent (Law Enforcement) with the new title Rookie.
4 32 Tennie Kennedy went above and beyond the call of duty.
4 33 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 33 Continued as Agent (Law Enforcement).
5 35 Established a network of contacts. Gain 1 contacts.
6 37 Continued as Agent (Law Enforcement).
6 40 Go undercover to investigate an enemy.
6 40 A job goes wrong, forcing Tennie Kennedy to flee off-planet.
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