Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Tessie Withers's normal circles. Gain a Contact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Tessie Withers's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
36 |
Tessie Withers spend months in the dangerous criminal underworld. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
6 |
37 |
A job goes wrong, forcing Tessie Withers to flee off-planet. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Tessie Withers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Became a Drifter (Scavenger). |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |