Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Thelma Sanchez botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Thelma Sanchez's ship is damaged, and Thelma Sanchez have to hitch-hike Thelma Sanchez's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
23 |
Continued as Scout (Courier). |
3 |
26 |
Spend several years jumping from world to world in Thelma Sanchez's scout ship. |
4 |
27 |
Continued as Scout (Courier). |
4 |
28 |
Spend several years jumping from world to world in Thelma Sanchez's scout ship. |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Thelma Sanchez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Thelma Sanchez fail to help. Gain an Enemy. |
5 |
33 |
Thelma Sanchez inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
Psychologically damaged by Thelma Sanchez's time in the scouts. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Given advanced training in a specialist field |