Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
31 |
Attacked by enemies that Tiffany May easily defeat. |
2 |
31 |
Gain Enemy if Tiffany May don't already have one. |
2 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
31 |
Continued as Drifter (Scavenger). |
3 |
33 |
Tiffany May do not know what happened to Tiffany May. There is a gap in Tiffany May's memory. |
4 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Continued as Drifter (Scavenger). |
5 |
38 |
Tiffany May run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
39 |
Tiffany May have no idea what happened to Tiffany May – they found Tiffany May's ship drifting on the fringes of friendly space. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Tiffany May is caught in the periphery of a scandal. |
7 |
40 |
Demoted to Believer (Holy Warrior) rank -1. |