Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Drafted into Law Enforcement |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Given advanced training in a specialist field |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Tracey Vear's normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A good deal ensures Tracey Vear is living the high life for a few years. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Entertainer (Artist). |
7 |
41 |
Moved to a new world. |