Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A revolution, attack or other unusual event throws Tressa Edward's life into chaos, forcing Tressa Edward to leave the planet. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Find an Alien Artifact. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Tressa Edward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Merchant (Broker). |
5 |
35 |
A good deal ensures Tressa Edward is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Tressa Edward's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Broker) rank 2. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Tressa Edward's ship or starport is destroyed by criminals. Gain them as an Enemy. |