Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Uumkaim Kumimer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
29 |
Uumkaim Kumimer learn something Uumkaim Kumimer should not have – a corporate secret, a political scandal – which Uumkaim Kumimer can profit from illegally. |
4 |
29 |
Promoted to Citizen (Corporate) rank 1. |
5 |
29 |
Continued as Citizen (Corporate). |
5 |
30 |
Uumkaim Kumimer's business expands, Uumkaim Kumimer's corporation grows, or the colony thrives. |
5 |
33 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
36 |
Birth or Death involving a family member or close friend. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
40 |
Gained a contact. |
7 |
41 |
Promoted to Citizen (Corporate) rank 3. |