Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Join homeworld’s celebrity circles |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Make an unexpected connection outside Vera Dendy's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Contact with Government. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A sudden war destroys Vera Dendy's trade routes and contacts, forcing Vera Dendy to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Became a Scholar (Scientist). |
7 |
42 |
Entangled in a bureaucratic or legal morass that distracts Vera Dendy from Vera Dendy's work. |