Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
25 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
3 |
25 |
Failed to qualify for Star Marine (Marine). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Serve as the courier for an important message from the Imperium. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Spend several years jumping from world to world in Vernice Dickman's scout ship. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
A notable academic consults with Vernice Dickman about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Vernice Dickman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |