Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Vertie Wallace's business expands, Vertie Wallace's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Vertie Wallace Vertie Wallace's job. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Vertie Wallace's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vertie Wallace fail to help. Gain an Enemy. |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
29 |
Victim of a crime |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Given advanced training in a specialist field |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
A notable academic consults with Vertie Wallace about a publication or documentary he is working on. Gain a Contact in academia. |