Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Virgil Newman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
31 |
Vessel participates in a notable military engagement. |
5 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Flight (Navy). |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Virgil Newman join a gambling circle on board. |
6 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
38 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Virgil Newman join a gambling circle on board. |
7 |
42 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |