Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Viva Galway's time in the scouts. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Make an unexpected connection outside Viva Galway's normal circles. Gain a Contact. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
34 |
Become deeply involved in politics on Viva Galway's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
35 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
35 |
Continued as Noble (Administrator). |
6 |
37 |
Inherit a gift from a rich relative. |
6 |
39 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
39 |
Continued as Noble (Administrator). |
7 |
42 |
time as a ruler or playboy gives Viva Galway a wide range of experiences. |
7 |
43 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |