Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Wilhelmina Hunter's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Wilhelmina Hunter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Returned to Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Voluntarily left Barbarian |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
42 |
Wilhelmina Hunter went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |