Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Drafted into Explorer |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
William Fabble spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
William Fabble's ship is damaged, and William Fabble have to hitch-hike William Fabble's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
William Fabble have no idea what happened to William Fabble – they found William Fabble's ship drifting on the fringes of friendly space. |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Returned to Drifter (Barbarian). |
4 |
31 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of William Fabble's Contacts or Allies betrays William Fabble, ending William Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Cavalry (Army). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |