Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Public opinion turns on Willie Nisbet. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Willie Nisbet's job. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
26 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
26 |
Failed to qualify for Surveyor (Scout). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
30 |
Willie Nisbet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Risk Willie Nisbet's fortune on a possibility lucrative deal and win. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |