Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Winona Ames run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
30 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
41 |
Winona Ames learn something Winona Ames should not have – a corporate secret, a political scandal – which Winona Ames can profit from illegally. |
6 |
41 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |