Winona Neal  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Pirian 44 F 3 (-1) 2 (-2) 6 (0) 6 (0) 10 (1) 8 (0)None3266A8
Group-oriented, Always has a nervous twitch
 
Skills
Art (Presentation) 0
Astrogation 2
Drive 0
Electronics 0
Gun Combat 0
Language (Trokh (Aslan)) 1
Mechanic 0
Pilot 0
Profession (Worker) 0
Science (Life Sciences) 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 05
Believer Missionary/Humanitarian Junior Project Worker01
Scout Surveyor 01
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Find valuable salvage.
2 22 Continued as Drifter (Scavenger).
2 26 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 26 Failed to qualify for Merchant Marine (Merchant).
3 26 Continued as Drifter (Scavenger).
3 29 Encounter a Psionic institute.
3 29 Tested for psionic powers
4 30 Continued as Drifter (Scavenger).
4 33 Betrayed by a friend. One of Winona Neal's Contacts or Allies betrays Winona Neal, ending Winona Neal's career. That Contact or Ally becomes a Rival or Enemy.
5 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 36 Opponents of Winona Neal's belief system ambush Winona Neal.
5 36 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 37 Voluntarily left Missionary/Humanitarian
6 37 Failed to qualify for Law Enforcement (Agent).
6 37 Submitted to the draft.
6 37 Became a Scout (Surveyor).
6 40 Lost eye or limb. Owe 5,000 for medical bills.
7 40 Failed to qualify for Scientist (Scholar).
7 40 Returned to Drifter (Scavenger).
7 43 Winona Neal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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