Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Failed to qualify for Adept (Psion). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
27 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
30 |
Spent time maintaining and using heavy vehicles. |
4 |
33 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
33 |
Continued as Citizen (Colonist). |
5 |
35 |
Good fortune |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Citizen (Colonist) rank 3. |