Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Yolanda Carr inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Spend time with an alien race. Gain a contact. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Yolanda Carr do not know what happened to Yolanda Carr. There is a gap in Yolanda Carr's memory. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Citizen (Worker). |
6 |
36 |
Yolanda Carr's business expands, Yolanda Carr's corporation grows, or the colony thrives. |
7 |
39 |
Voluntarily left Worker |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
41 |
Yolanda Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |