Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Zena Middlemiss's business expands, Zena Middlemiss's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
A revolution, attack or other unusual event throws Zena Middlemiss's life into chaos, forcing Zena Middlemiss to leave the planet. |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
27 |
Gain a contact. |
3 |
29 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Flight). |
4 |
31 |
Scarred. Fully recovered. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Zena Middlemiss spend a great deal of time on the fringes of Charted Space. |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
38 |
Zena Middlemiss spend a great deal of time on the fringes of Charted Space. |
6 |
38 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
40 |
Zena Middlemiss spend a great deal of time on the fringes of Charted Space. |
7 |
40 |
Gain a contact in an alien race. |