Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Ziki Kimkurku do not know what happened to Ziki Kimkurku. There is a gap in Ziki Kimkurku's memory. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Ziki Kimkurku's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Failed to qualify for Pirate (Rogue). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
24 |
Drafted into Flight |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Became a Navy (Flight). |
4 |
27 |
Vessel participates in a diplomatic mission. |
4 |
27 |
Gain a contact. |
4 |
30 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Flight). |
5 |
32 |
Ziki Kimkurku is blamed for an accident that causes the death of several crew members. Ziki Kimkurku's guilt drives Ziki Kimkurku to excel. |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
33 |
Moved to a new world. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Ziki Kimkurku run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
37 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
39 |
Become deeply involved in politics on Ziki Kimkurku's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
41 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Retired at age 41. |