Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
A-Aba's scout ship is one of the first on the scene to rescue the survivors of a disaster but A-Aba fail to help. Gain an Enemy. |
1 |
20 |
A-Aba inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Serve as the courier for an important message from the Imperium. |
3 |
30 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
38 |
A-Aba secretly provide religious rites for a dying leader or noble, although they do not share A-Aba's faith. Gain an Ally in the family and a Rival who disagrees with A-Aba's choice. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
A-Aba come into conflict with a splinter group A-Aba's own religion which maintains A-Aba's version is the wrong one. Gain 3 Rivals. |
7 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |