Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Adaline Learmonth's Contacts or Allies betrays Adaline Learmonth, ending Adaline Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
28 |
An investigation takes on a dangerous turn. |
3 |
28 |
Adaline Learmonth's work ends up coming home with Adaline Learmonth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
32 |
Find valuable salvage. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Attacked by enemies that Adaline Learmonth easily defeat. |
6 |
36 |
Gain Enemy if Adaline Learmonth don't already have one. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
39 |
Voluntarily left Barbarian |
7 |
39 |
Became a Citizen (Colonist). |
7 |
41 |
Spent time maintaining and using heavy vehicles. |