Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Artist (Entertainer). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Failed to qualify for Pirate (Rogue). |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
23 |
Attacked by enemies that Adaline Williamson easily defeat. |
3 |
23 |
Gain Enemy if Adaline Williamson don't already have one. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Adaline Williamson is chosen to represent Adaline Williamson's faith in a vid show or other highly public forum. |
5 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
31 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Adaline Williamson refused an offer of inducements to betray Adaline Williamson's faith. Gain 1 enemies. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Adaline Williamson come into conflict with a splinter group Adaline Williamson's own religion which maintains Adaline Williamson's version is the wrong one. Gain 1 Rivals. |
8 |
37 |
Failed to qualify for Worker (Citizen). |
8 |
37 |
Submitted to the draft. |
8 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Given advanced training in a specialist field |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
41 |
Continued as Merchant (Merchant Marine). |
9 |
42 |
Birth or Death involving a family member or close friend. |