Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Addie Hunt do not know what happened to Addie Hunt. There is a gap in Addie Hunt's memory. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Criticised a questionable political leader on Addie Hunt's homeworld, causing his downfall. Gain an Enemy |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding Addie Hunt far from home. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Addie Hunt far from home. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
28 |
Assigned to a peacekeeping role. |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Infantry). |
5 |
34 |
Severely injured. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Addie Hunt's Contacts or Allies betrays Addie Hunt, ending Addie Hunt's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Enforcer (Rogue). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Addie Hunt do not know what happened to Addie Hunt. There is a gap in Addie Hunt's memory. |
8 |
37 |
Failed to qualify for Journalist (Entertainer). |
8 |
37 |
Continued as Drifter (Wanderer). |
8 |
40 |
Addie Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Switched to Entertainer (Journalist). |
9 |
42 |
Addie Hunt is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
42 |
Retired at age 42. |