Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Marine Support (Marine). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
28 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Continued as Drifter (Wanderer). |
3 |
31 |
Suffer from a life-threatening illness. |
4 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
34 |
Addison Perkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
35 |
Gain Enemy if Addison Perkins don't already have one. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Addison Perkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
43 |
Backstab a fellow rogue for personal gain. |
7 |
45 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |