Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Severely injured. Owe 15,000 for medical bills. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
21 |
Failed to qualify for Star Marine (Marine). |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
25 |
Find valuable salvage. |
3 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Adele Foster run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Returned to Citizen (Colonist). |
6 |
34 |
Adele Foster is rewarded for Adele Foster's diligence or cunning. |
6 |
35 |
Promoted to Citizen (Colonist) rank 1. |
7 |
35 |
Continued as Citizen (Colonist). |
7 |
36 |
Adele Foster is rewarded for Adele Foster's diligence or cunning. |
7 |
39 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
39 |
Continued as Citizen (Colonist). |
8 |
42 |
A revolution, attack or other unusual event throws Adele Foster's life into chaos, forcing Adele Foster to leave the planet. |