Albertha Alvarez  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ronnin 45 F 7 (0) 6 (0) 7 (0) 6 (0) 11 (1) 5 (-1)1 (-2)7676B5
Uninhibited
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 1
Carouse 0
Drive 0
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 2
Language 0
Medic 0
Melee 0
Pilot (Small Craft) 1
Recon 0
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/Sophontology) 1
Seafarer (Personal) 1
Stealth 0
Survival 1
Telekinesis 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Scout Explorer Senior Scout45
Agent Corporate Agent 01
Scholar Scientist 01
 
Name Type Affinity Enmity Power Influence Species
Lettie Douglas Contact 3 1 2 0 Ronnin (F/50)
Lettie Douglas has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Became a Drifter (Barbarian).
1 20 Albertha Alvarez do not know what happened to Albertha Alvarez. There is a gap in Albertha Alvarez's memory.
2 20 Became a Scout (Explorer).
2 22 Moved to a new world.
2 24 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 24 Continued as Scout (Explorer).
3 26 Albertha Alvarez's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
3 28 Promoted to Scout (Explorer) rank 2.
4 28 Continued as Scout (Explorer).
4 32 Good fortune
4 32 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
5 32 Continued as Scout (Explorer).
5 33 Spend several years jumping from world to world in Albertha Alvarez's scout ship.
5 36 Promoted to Scout (Explorer) rank 4.
6 36 Continued as Scout (Explorer).
6 39 Lightly injured, no permanent damage. Fully recovered.
7 39 Became a Agent (Corporate Agent).
7 40 Accepted a deal with criminal or other figure under investigation.
8 40 Became a Scholar (Scientist).
8 44 Encounter a Psionic institute.
8 44 Tested for psionic powers
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