Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Aletha Cause do not know what happened to Aletha Cause. There is a gap in Aletha Cause's memory. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Advanced training in a specialist field. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Aletha Cause's work ends up coming home with Aletha Cause, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Failed to qualify for Thief (Rogue). |
4 |
25 |
Returned to Drifter (Scavenger). |
4 |
27 |
Attempted a risky adventure and was wildly successful. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Became a Rogue (Enforcer). |
6 |
37 |
Crime pays off. Gain victim as Enemy. |
6 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
37 |
Continued as Rogue (Enforcer). |
7 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
41 |
Continued as Rogue (Enforcer). |
8 |
44 |
A police detective or rival criminal forces Aletha Cause to flee and vows to hunt Aletha Cause down. Gain an Enemy. |