Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Aletha Cox's scout ship is one of the first on the scene to rescue the survivors of a disaster but Aletha Cox fail to help. Gain an Enemy. |
3 |
28 |
Aletha Cox have no idea what happened to Aletha Cox – they found Aletha Cox's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Aletha Cox have no idea what happened to Aletha Cox – they found Aletha Cox's ship drifting on the fringes of friendly space. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Aletha Cox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
43 |
Refused to criticise a questionable political leader on Aletha Cox's homeworld. |