Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
30 |
Perform an exemplary service for the scouts. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Perform an exemplary service for the scouts. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
36 |
Psychologically damaged by Alpha Wilson's time in the scouts. |
7 |
36 |
Became a Entertainer (Artist). |
7 |
39 |
Alpha Wilson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
39 |
Became a Drifter (Scavenger). |
8 |
40 |
Alpha Wilson do not know what happened to Alpha Wilson. There is a gap in Alpha Wilson's memory. |
9 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
41 |
Alpha Wilson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
41 |
Switched to Drifter (Wanderer). |
10 |
43 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |