Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Severely injured. Owe 5,000 for medical bills. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Amalia Harper botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Amalia Harper's time in the scouts. |
3 |
25 |
Voluntarily left Courier |
3 |
25 |
Became a Agent (Intelligence). |
3 |
29 |
Good fortune |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
32 |
Given specialist training in vehicles. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
34 |
Hard times caused by a lack of interstellar trade costs Amalia Harper's job. |
5 |
37 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
37 |
Voluntarily left Intelligence |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Amalia Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |