Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Amelia Barrett's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Embroiled in legal trouble. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Amelia Barrett is caught in the periphery of a scandal. |
7 |
43 |
Demoted to Believer (Holy Warrior) rank -1. |