Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Psychologically damaged by Amelia Roan's time in the scouts. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Amelia Roan's Contacts or Allies betrays Amelia Roan, ending Amelia Roan's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Switched to Merchant (Broker). |
5 |
35 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
36 |
Given advanced training in a specialist field |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Amelia Roan's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |