Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Angie James join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
On the front lines of a planetary assault and occupation. |
3 |
30 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
34 |
On the front lines of a planetary assault and occupation. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
35 |
Angie James is ordered to take part in a black ops mission that goes against Angie James's conscience. Gain the lone survivor as an Enemy. |
6 |
35 |
Entered Merchant Academy with the Business curriculum. |
6 |
37 |
Become leader in social movement. |
6 |
37 |
Gain an Ally and an Enemy. |
6 |
39 |
Graduated. |
7 |
39 |
Became a Merchant (Broker). |
7 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Risk Angie James's fortune on a possibility lucrative deal and win. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |