Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Anna Crowle's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Anna Crowle's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
29 |
Anna Crowle learn something Anna Crowle should not have – a corporate secret, a political scandal – which Anna Crowle can profit from illegally. |
4 |
29 |
Gain a criminal contact. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
35 |
Anna Crowle befriend a superior in the corporation or the colony. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
43 |
Injured. Fully recovered. |