Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Annabel Diaz's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Annabel Diaz come into conflict with a splinter group Annabel Diaz's own religion which maintains Annabel Diaz's version is the wrong one. Gain 2 Rivals. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Failed to qualify for Law Enforcement (Agent). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Returned to Believer (Holy Warrior). |
6 |
40 |
Opponents of Annabel Diaz's belief system ambush Annabel Diaz. |
6 |
40 |
Scarred. Owe 5,000 for medical bills. |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
44 |
Severely injured. Owe 5,000 for medical bills. |