Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Surrounded and outnumbered by the enemy, Annie Mathew hold out until relief arrives. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Infantry). |
4 |
34 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
36 |
Gained a contact. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
40 |
Betrayed by a friend. One of Annie Mathew's Contacts or Allies betrays Annie Mathew, ending Annie Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Given advanced training in a specialist field |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Retired at age 44. |