Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Drafted into Cavalry |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
31 |
Attacked by enemies that Antoinette Moore easily defeat. |
4 |
31 |
Gain Enemy if Antoinette Moore don't already have one. |
5 |
33 |
Voluntarily left Scavenger |
5 |
33 |
Failed to qualify for Broker (Merchant). |
5 |
33 |
Returned to Drifter (Wanderer). |
5 |
37 |
Attempted a risky adventure and was wildly successful. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
38 |
Spend time with an alien race. Gain a contact. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Antoinette Moore's Contacts or Allies betrays Antoinette Moore, ending Antoinette Moore's career. That Contact or Ally becomes a Rival or Enemy. |