Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Line/Crew (Navy). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
30 |
Find valuable salvage. |
3 |
30 |
Continued as Drifter (Wanderer). |
3 |
32 |
Suffer from a life-threatening illness. |
4 |
32 |
Became a Scholar (Physician). |
4 |
33 |
Assigned to work on a secret project for a patron or organisation. |
5 |
36 |
Continued as Scholar (Physician). |
5 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Voluntarily left Physician |
6 |
40 |
Failed to qualify for Corporate (Citizen). |
6 |
40 |
Returned to Drifter (Wanderer). |
6 |
44 |
Arizona Nelson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |