Crewman Arlie Reekey  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 45 F 4 (-1) 5 (-1) 10 (1) 11 (1) 8 (0) 9 (1)45AB89
Fatigued, Gregarious, Unselfish
 
Skills
Animals (Handling) 1
Astrogation 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Pilot (Capital Ships) 1
Seafarer 0
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Senior Scout35
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Damon Quaman Enemy 0 3 2 6 Hanen (M/74)
Damon Quaman gains in power and influence.
Buster Weston Enemy 0 4 2 2 Azhanti (M/43)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Arlie Reekey survey an alien world.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 Perform an exemplary service for the scouts.
3 26 Continued as Scout (Surveyor).
3 27 Spend several years jumping from world to world in Arlie Reekey's scout ship.
3 30 Promoted to Scout (Surveyor) rank 2.
4 30 Continued as Scout (Surveyor).
4 31 A romantic relationship ends badly. Gain a Rival or Enemy.
4 34 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
5 34 Continued as Scout (Surveyor).
5 35 A romantic relationship ends badly. Gain a Rival or Enemy.
5 38 Forced to muster out.
6 38 Failed to qualify for Engineer/Gunner (Navy).
6 38 Submitted to the draft.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 Given advanced training in a specialist field
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