Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Asdea-S inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Betrayed by a friend. One of Asdea-S's Contacts or Allies betrays Asdea-S, ending Asdea-S's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Navy (Flight) with the new title Crewman. |
3 |
23 |
Moved to a new world. |
3 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
25 |
Voluntarily left Flight |
4 |
25 |
Switched to Scout (Surveyor) with previous rank. |
4 |
28 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
28 |
Failed to qualify for Artist (Entertainer). |
5 |
28 |
Returned to Drifter (Wanderer). |
5 |
32 |
Asdea-S run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
35 |
Drafted into Line/Crew |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Switched to Navy (Line/Crew) with previous rank. |
7 |
40 |
Asdea-S foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
40 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Navy (Line/Crew). |
8 |
42 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |