Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Avis Miller's Contacts or Allies betrays Avis Miller, ending Avis Miller's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
22 |
Avis Miller's work is sabotaged by unknown parties. Avis Miller may salvage what Avis Miller can and give up. |
3 |
22 |
Failed to qualify for Journalist (Entertainer). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Scout (Courier). |
3 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
26 |
Continued as Scout (Courier). |
4 |
29 |
Spend several years jumping from world to world in Avis Miller's scout ship. |
5 |
30 |
Continued as Scout (Courier). |
5 |
32 |
When dealing with an alien race, Avis Miller botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Avis Miller's ship is damaged, and Avis Miller have to hitch-hike Avis Miller's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 3 Contacts. Gain 3 Enemies. |
6 |
34 |
Voluntarily left Courier |
6 |
34 |
Became a Entertainer (Performer). |
6 |
37 |
Public opinion turns on Avis Miller. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |